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[Dungeon Keeper 2 Main Page]

Here is a list of the new spells that are in the game.

Summon Reaper - He'll appear at the end of each level to collect the gems he needs to reach the surface world.  You will be able to summon him after collecting parts of  a Reaper Talisman.  Each part will allow you to summon him once on the next level.  Once you have the whole Talisman, you'll be able to summon him at will.  Be warned:  Summoning Horny will cost you dearly.   The initial cost is 100,000 mana.  After a short period of time, Horny starts draining your mana at the rate of 2,000 per turn.

Tremor - Causes an earthquake in the area,  which knocks down friends and foes alike.  This spell can also inspire fear and weaken dungeon walls, doors, and barricades.

Inferno - This powerful spell creates a whirlwind of flames.   Nearby creatures are sucked in, set ablaze, and hurled out again.  It will also cause damage to nearby walls, doors, traps, and other structures.

Turncoat - Cast this spell on an enemy, and he'll switch over to your side for a short time.  Your enemy will be unaware of this change until he tries to pick him up, or when the effected creature starts attacking others.

Thunderbolt - This weaker form of offensive magic allows you to soften up approaching intruders so your minions can polish them off.

Create Gold - This nifty little spell will allow you to create a pile of gold at whatever location the spell is cast.  You can then pick up the gold with your Hand of Evil, and transfer it to your treasury.

Chicken - The same old spell with some new twists.  Now, if one of your creatures is turned into a chicken, it can be eaten by hungry creatures.