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Creature Feature

Tentacle:

Initially, these little oddities are better suited to a freak show than combat, but they do become useful at level 5, at which point they can start freezing your foes. It's not usually worth the money to train them past that point, though.

Tentacles are elusive creatures, but only moderate fighters. They hardly ever appear, and when they do, there's not much you can do with them until they gain the ability to freeze enemies at level 5.  Occasionally, you'll get a Tentacle once you've built a Temple. Try to establish their lair near  water, and use them to guard any water near weak points in your dungeon.

Level abilities: 5 = Freeze

Favorite Location: Combat
Health: Level 1: 700 Level 5: 1680 Level 10: 2905
Salary at : Level 1: 45 Level 5: 108 Level 10: 187
Research Points per second: Level 1: 20 Level 5: 48 Level 10: 83
Manufacturing points per second: Level 1: 20 Level 5: 48 Level 10: 83
Training time to gain 1000 EP: 56 seconds
Training Cost (per 1000 EP): 219
Cost in Scavenger Room: 8 per second
Natural Enemies: None
Anger Reaction: Leaves dungeon Joins enemy
Chickens to Satiate: 1
Experience Gained When Hit Level 1: 12 Level 5: 18 Level 10: 24
Slaps to Kill: 40
What They Like: Combat Training
What They Hate: Nothing
Special Traits: None

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